Arc Dream Publishing
Delta Green: The Labyrinth
Delta Green: The Labyrinth
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America is a labyrinth. Not as a metaphor - as a fact: a system of passages you enter but never leave. Delta Green knows this. You know this. And now John Scott Tynes - co-creator of the game - gives you eight organizations to bring that truth to your table.
The Labyrinth is a sourcebook for Delta Green: The Role-Playing Game. Not a collection of one-shot scenarios, but living factions with history, internal logic, and a three-stage story arc each. Some start as potential allies. Others are wrong from the moment you meet them. All of them change as your agents make contact - sometimes for the better, more often not.
From a nonprofit working to find missing children to an online movement with something darker underneath: every group connects to the others, so you can enter the book from any chapter and wind up somewhere unexpected. That is how a labyrinth works.
Full color hardcover, 184 pages. Winner of the Gold ENnie Award for Best Supplement 2020.
Order today and we'll ship it out from Leeuwarden right away.
Good to know
- Game system
- Delta Green
- Language
- English
- Players
- 1 Handler + 3-5 agents
- Play time
- 3-4 hours per session
Read on
- Starter guide: Delta Green - Starter guide
- Compare: Call of Cthulhu vs Delta Green
