Tuesday Knight Games
Breach of Contract
Breach of Contract
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Breach of Contract is the kind of supplement that quietly rewires your campaign - not with lasers, but with paperwork that bites. Framed as an in-universe guide, it teaches you to think like a megacorp: how power hides in fine print, how debt slips into a signature, and how “terms and conditions” become a scene where players have to make real, uncomfortable choices.
You’re getting 86 pages of corporate legal-horror for Mothership 1e, including tear-away contract handouts you can physically put on the table. Expect eight adaptable contracts (from salvage rights to employment terms), a new Lawyer class built to thrive on procedure and pressure, plus heaps of tables and generators for NPC attorneys, signing rituals, urban legends, and more.
Pour the coffee, slide the dossier forward, and let the Company make it official.
