{"product_id":"the-wildsea-one-armed-scissor-scenario","title":"The Wildsea - One-Armed Scissor Scenario","description":"\u003cp\u003eThe library ship \u003cstrong\u003eOne-Armed Scissor\u003c\/strong\u003e is overdue at the port of Three Masks, and nobody can say why. In this official starter scenario for \u003ca href=\"https:\/\/netherbook.com\/products\/the-wildsea\" title=\"The Wildsea - Core Rulebook\"\u003e\u003cem\u003eThe Wildsea\u003c\/em\u003e\u003c\/a\u003e, your crew sets sail across the rustling waves to find out what happened to her.\u003c\/p\u003e\u003cp\u003eOne-Armed Scissor is written as a first voyage. It walks a new Firefly through running the game step by step, introducing the Wildsea's signature word-and-whisper play along the way, while leaving enough mystery and danger to keep experienced wildsailors leaning in. A rootquake has scrambled the old routes, books are behaving in ways books should not, and marauders and pinwolves are never far behind.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat's inside:\u003c\/strong\u003e\u003cbr\u003e- A complete introductory mystery built around a missing library ship\u003cbr\u003e- Clear guidance for first-time facilitators, scene by scene\u003cbr\u003e- Corrupted books, rootquakes, marauders and pinwolves as complications\u003cbr\u003e- 32 pages, full colour, saddle-stitched softcover\u003c\/p\u003e\u003cp\u003eYou only need the core rulebook to play. A fine first trip onto the waves for 2 to 6 players, and an easy one-shot for tables that already know their way around a chainsaw ship.\u003c\/p\u003e","brand":"Mythworks","offers":[{"title":"Default Title","offer_id":54211297575255,"sku":null,"price":21.95,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0933\/2270\/7287\/files\/TheWildseaOneArmedScissor01.webp?v=1785696400","url":"https:\/\/netherbook.com\/products\/the-wildsea-one-armed-scissor-scenario","provider":"Netherbook","version":"1.0","type":"link"}